Deep inside the mountains of the Icespire Summits, the Forge rests still, cold. Long abandoned, forgotten, it should have fallen long ago to the wear of time... but something within stirs, as unrelenting as the waves of the ocean, or lightning from the sky. A flame, chaotic and different. Ancient. Powerful.
Bring your party along as you search a frozen landscape of jagged mountains to find an ancient forge built by the Thorimir giants. Hide from terrible beasts as you desperately huddle for warmth in all-encompassing blizzards that freeze your limbs and your will to continue. Uncover the secrets of the Mad Flame and of Gundyr, the leader of the Thorimir, and fight fiercely to recover the power still present within the Forge...
You will be burned, that is certain.
But will you return as yourself, or something else ?
The Forge of the Mad Flame is a module designed for a party of 3-5 lvl 10 to 12 characters. It features an exploration section in arctic mountains, an ancient giant city, mysterious forces from beyond this world, and an epic final battle against an army of frost giants possessed by a force of chaos. It's designed to be ran in either one long session, or two 3-4 hour sessions, but can easily be extended or shortened like all of my other adventures. It's full of DM advice and features several magic items, monsters, as well as a unique legendary hammer.
You'll receive the PDF of the adventure, particularly structured for your ease of use as a DM, as well as battlemaps and their variations, a separate PDF for the legendary Hammer of Gundyr, and a bundle of evocative art used for the adventure to be used as handouts !
You get the adventure complete with its monsters, battlemap variations, and magic items !